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mookieghana @ 04:41 pm: Text on GR / HGR / HGR2
I am thinking about programming a clone of the NES game Palamedes for the Apple ][. I was thinking about making it ultra-lo-tech and use GR but I wanted to put numbers on the GR field. I've seen it done (thinking old Microprose games among others) but I don't have any idea what code to use. Suggestions?


[User Picture]
Date:March 24th, 2009 01:51 am (UTC)
There are a number of ways of drawing text on the hi-res screens; but if you're working in low-res, the only text you can display is in a four-line window at the bottom of the screen.
[User Picture]
Date:March 26th, 2009 07:39 am (UTC)
If you use HGR, then you can define vectors to use to spell out the numbers and letters. It's a bit weird, but it works.
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